Characters & People
Cinematic Character Design Sheet
A film-production-grade animated character sheet for directors, casting, and costume teams with art-directed asymmetrical layout.
Prompt 模板
Create a cinematic, film-production-grade character design sheet intended for a director, casting team, and costume department. This must feel like a high-budget animated film pitch board, not a generic model sheet. CORE DIRECTIVE (NON-NEGOTIABLE) No generic layouts No evenly spaced grids No symmetry for the sake of neatness Composition must feel art-directed, intentional, slightly asymmetrical Every section should feel placed, not auto-generated CHARACTER IDENTITY Name: [Full character name] Alias / ID: [Nickname, codename, symbolic title] Age: [Real or stylized age logic] Height: [Exact height in cm/ft] Build: [Detailed body type with nuance — proportions, weight distribution, posture tendencies] Ethnicity / Design Language: [Real-world influence or stylized hybrid approach — Pixar-esque, anime-inspired, culturally grounded, etc.] FACE DESIGN Structure: [Face shape, bone structure, exaggeration level, asymmetry] Skin / Surface: [Texture, tone, subsurface softness, imperfections, stylization level] Eyes: [Size, spacing]
变量
{full_character_name}
The character's full name
示例: Amara Vale
{nickname_codename_title}
Alias, codename, or symbolic title
示例: The Last Lantern
{age}
Real or stylized age logic
示例: 27
{height}
Exact character height
示例: 5'9" / 175 cm
{build}
Detailed body type and posture
示例: Lean athletic build with narrow shoulders, long limbs, and slightly forward-tilted posture
{ethnicity_design_language}
Cultural or stylistic design influence
示例: West African-inspired with Pixar-esque stylization
{face_structure}
Face shape and structural features
示例: Heart-shaped face with prominent cheekbones and subtle asymmetry
{skin_surface}
Skin tone, texture, and stylization
示例: Warm brown skin with soft subsurface scattering and faint freckles
{eyes}
Eye size and spacing
示例: Large almond-shaped eyes, slightly wide-set
画廊